Keysnapped - GameProject #4

This was my fourth game project i worked on at The Game Assembly (7 weeks half time), an isometric adventure game, where we worked with a unlit texture atlas workflow. I worked on the player character, weapon concept art and models, as well for the interactive switches. The mockup and texturing of modular kit and deco assets.

Player concept art.

Player concept art.

Mockup.

Mockup.

Player, weapon, model and textures.

Player, weapon, model and textures.